Hello,
There may be a thread dedicated to this, though I tried to use the search feature, but did not see anything exactly like this. I hope I will be forgiven if I missed a thread that says exactly the same thing. Also, I'm a mainstream reenactor bordering on progressive who is interested in becoming more authentic, but I'm not made of money.
I came up with the idea for this thread while I was looking for directions on how to construct a cartridge box, though this is probably a project a bit advanced for me. I do know that there are various how to threads, especially when it comes to uniforms, but I was thinking that it might be a good idea to create a thread of general how to topics on one central location. Everything from where to get proper materials and directions on how to construct items ranging from pokes to uniforms, cartridge boxes to knapsacks.
Additionally, whoever posts directions for projects might consider how hard it would be for others to duplicate it. Therefore, they may use their description to rate each project as novice, easy, moderate, difficult, and expert.
There may be a thread dedicated to this, though I tried to use the search feature, but did not see anything exactly like this. I hope I will be forgiven if I missed a thread that says exactly the same thing. Also, I'm a mainstream reenactor bordering on progressive who is interested in becoming more authentic, but I'm not made of money.
I came up with the idea for this thread while I was looking for directions on how to construct a cartridge box, though this is probably a project a bit advanced for me. I do know that there are various how to threads, especially when it comes to uniforms, but I was thinking that it might be a good idea to create a thread of general how to topics on one central location. Everything from where to get proper materials and directions on how to construct items ranging from pokes to uniforms, cartridge boxes to knapsacks.
Additionally, whoever posts directions for projects might consider how hard it would be for others to duplicate it. Therefore, they may use their description to rate each project as novice, easy, moderate, difficult, and expert.
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