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Force on Force Tactical Events

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  • Force on Force Tactical Events

    We've had some success with Napoleonic-era force on force campaigning based on some very simple 'wargaming' rules and are keen to introduce a similar type Civil War event in Denmark.

    To avoid reinventing the wheel, what rules do groups here use - if any?

    As a starter for ten, here are our Napoleonic rules:

    Artillery v. Infantry
    Unsupported artillery must retreat from skirmishers.
    Infantry in line cannot stand against deployed artillery and must withdraw to a entrenched position, heavy cover like woods or lie down.

    Artillery v. Cavalry
    When caught in the open, gunners abandon guns when faced by charging cavalry.
    Cavalry must not engage entrenched artillery positions or artillery positioned on the woodline. Cavalry must withdraw.

    Infantry v. Infantry
    Skirmishers must retreat in the face of a charge by formed infantry.
    Skirmishers cannot charge formed infantry.
    In charging formed units, the lower numbering force must break BEFORE contact, i.e. no pushing and shoving.
    If outnumbered, infantry cannot initiate a charge.

    Cavalry v. Infantry
    Infantry always gives way to charging cavalry. They form rally square and withdraw to cover, and break if there is no cover within range.
    Cavalry cannot attack and must retreat from entrenched infantry or infantry in heavy cover, such as woods.

    Cavalry v. Cavalry
    If supported and defended actively by their own cavalry, infantry and artillery may stand against charging cavalry.
    Lower numbered cavalry cannot initiate a charge against a bigger cavalry force.
    Lower numbered cavalry must retreat once engaged by larger mounted enemy.

    Thanks in advance,

    Nibs
    Stephen Bennett
    Odense, Denmark
    Co. A, 2nd Colorado

  • #2
    Re: Force on Force Tactical Events

    the most obvious change is to stop cavalry charging the front of foot in line.

    Skirmishers also probably deserve a boost against formed foot, such as forcing them to return fire (and use up their ammunition), seek cover, or deploy their own skirmishers. This would mean that deploying skirmishers basically allows units to avoid using up their ammo in the first hour/day 1 of a weekend-long campaign.

    Trying to keep things simple at this stage!

    Regards,
    Stephen Bennett
    Odense, Denmark
    Co. A, 2nd Colorado

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